Worldwide Mobile Gaming Revenue Could Top $100 Billion By 2021
Palm Beach, FL – (February 12, 2019) – USA Today said it all in a sub-headline of a recent article on mobile gaming companies that projected that worldwide revenues could top $100 billion by 2021. They opined one of the major reasons for this anticipated growth in mobile gaming revenues is the collateral rise in use of smartphones worldwide. USA Today said: “Smartphones are gold mines for game publishers.” Mobile gaming grows as smartphone sales rise and vice versa! The article continued: “The global mobile gaming market could grow from $56 billion in revenue in 2017 to $106.4 billion in 2021, according to a recent report by Newzoo and Arm. That would represent 59 percent of the entire video game market by 2021, compared with 46 percent last year. With 577.9 million mobile gamers, China is the largest mobile gaming market in the world. But the growth of China’s gaming market could be throttled by tighter regulations over game approvals and play time limits for minors. Active tech and gaming stocks in news today include: Tapinator, Inc. (OTC: TAPM), Activision Blizzard, Inc. (NASDAQ: ATVI), Nintendo Co., Ltd. (OTC: NTDOY), Glu Mobile Inc. (NASDAQ: GLUU), Electronic Arts Inc. (NASDAQ: EA).
Newzoo also expects more demanding mobile games to boost sales of high-end smartphones. As of June, the market researcher reports, there were 1 billion “high-end active smartphones globally,” an increase of 76 percent year over year.
Tapinator, Inc. (OTCQB: TAPM) BREAKING NEWS – Tapinator a publisher of category leading apps for mobile platforms, today announced the January 31, 2019 global release of Crypto Trillionaire exclusively on Apple’s iOS platform. In order to bring this unique, best-in-class idle tapper game to mobile players worldwide, Tapinator has joined forces with the game’s developer, Robot Cake Games of Hannover, Germany.
Following its initial global launch on iOS, Crypto Trillionaire was featured by Apple as a “New Game We Love,” in 152 countries, including the United States. To-date, Crypto Trillionaire has achieved the following iOS metrics:
– Nearly 250,000 player downloads
– Excellent rating of 4.7 (out of 5.0) stars, based on over 4,000 player reviews
– Reached #3 Top Strategy Games in the United States
– Reached #89 Top Grossing for Strategy Games in the United States
– Achieved #1 organic search result for the term “Crypto” within the App Store
Tapinator’s CEO, Ilya Nikolayev, commented on the games release, “We achieved a very successful initial global launch with Crypto Trillionaire on iOS and we plan to invest significantly in future product updates and marketing with the intention of making Crypto Trillionaire a true category leader within the idle tapper genre across all major mobile platforms. The player response to the game has been fantastic and we are seeing solid metrics for both retention and ABPDAU (average bookings per daily active user). The idle tapper category has shown to support top grossing games with multi-year lifespans. We look forward to game enhancements that we expect will continue to improve player engagement and lifetime value, thereby allowing us to scale up our user acquisition budget. While it is still extremely early in the game’s lifecycle, based on what we have seen thus far, we believe Crypto Trillionaire will have a material positive impact on our 2019 bookings results.” Read this and more news for TAPM at: https://www.financialnewsmedia.com/news-tapm
In other gaming industry news of note:
Activision Blizzard, Inc. (NASDAQ: ATVI) the company recently announced sponsorship deals with top brands including Coca-Cola®, Toyota, T-Mobile, HP, and Intel. “We’re proud to work together this season with Toyota, T-Mobile, HP, Intel, and Coca-Cola,” said Josh Cella, head of global partnerships for Activision Blizzard Esports Leagues. “Teaming up with world-class brands really elevates the Overwatch League and provides a wide array of quality products that we can feature for our fans. We’re also very excited to create original content for several of these deals that will entertain and educate our community.”
Nintendo Co., Ltd. (OTCPK: NTDOY) recently released that, starting on Feb. 15, a new Nintendo Switch bundle hits store shelves that includes a nice bit of digital cash that can be used toward buying the most popular games. The Nintendo Switch + $35 Nintendo eShop Credit Download Code bundle will be available at a suggested retail price of $299.99 and comes packed with a bonus $35 credit to use directly in Nintendo eShop. Nintendo Switch is home to many critically acclaimed and award-winning games – and nearly all of them can be purchased and downloaded in Nintendo eShop. Nintendo’s digital storefront is a convenient place to browse and purchase some of the most talked-about games on Nintendo Switch, including games like Super Smash Bros. Ultimate, Super Mario Odyssey, NBA 2K19, Fortnite and FIFA 19, as well as indie hits like Hollow Knight, Celeste, GRISand Overcooked! 2.
Glu Mobile Inc. (NASDAQ: GLUU) the company, a leading developer and publisher of mobile games, recently announced it is developing the next generation of the company’s successful Deer Hunter franchise. The game is currently being developed by the same studio behind Glu’s Tap Sports Baseball franchise, the #1 Top Grossing baseball game on mobile. The upcoming mobile shooter looks to build upon the success of previous Deer Hunter titles which have generated more than a quarter billion downloads since Glu acquired the IP in 2012. With the addition of high fidelity graphics as well as brand new social and competitive features to deepen player engagement and drive community – the new title aims to offer the most immersive and authentic hunting experience on mobile.
Electronic Arts Inc. (NASDAQ: EA) recently announced preliminary financial results for its third fiscal quarter ended December 31, 2018. “The video game industry continues to grow through a year of intense competition and transformational change,” said CEO Andrew Wilson. “Q3 was a difficult quarter for Electronic Arts and we did not perform to our expectations. We are now applying the strengths of our company to sharpen our execution and focus on delivering great new games and long-term live services for our players. We’re very excited about Apex Legends, the upcoming launch of Anthem, and a deep line-up of new experiences that we’ll bring to our global communities next fiscal year.”
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